What is consistent, however, is the AI's ability to hold a grudge. "Because each AI is tuned differently," Smith continues, "the drivers will be better in some car classes than they are in others they won't be consistent across all races." Seeing nuances in the AI patterns between races – each driver is equipped with their own name and allegiances, allowing you to track them persistently between events – is particularly enjoyable, especially once the carnage begins. You never know what's going to happen, particularly as you begin ramping up the difficulty and removing the guides. You'd expect this type of behaviour online, but seeing it offline is kind of fun too. It isn't all that surprising to see cars colliding with one another into chokepoints, or vehicles riding bumper-to-bumper through straights at absurd speeds. Developer Codemasters is encouraging pack racing in Grid Legends, propelling drivers out of single-file lines and into messy wars of attrition through corners. Jump behind the wheel of one of Grid Legends' 130 vehicles (split across nine categories) and it doesn't take long for aggression to rear-end on-track professionalism.
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